Of course she’s going to be annoying to play against as these people, she’s your counter. With average stamina to go with it, Vanish is Maeve's panic button, turning her invincible and invisible so she can slip away from a bad situation; it has an especially long cooldown, so she should save it for when she's really in a bind.
I'm not having fun using her, or even playing against her.Maeve is one of the only counters we have to dive in this game. If anything, change the way she interacts with non-divers. Speed increase on vanish is also only when modded. But how you all ask? Nobody has their super rocking for EVERY single battle. Huge Damage. The closed beta was available on February 14, 2020. If you aren't running either character in your team, that's fine also, just focus her until Vanish pops, she'll probably be low so looking to run or find her healer, so you just focus another target down, as it should now be 4v3 Cage - Disables movement completely. She has ability resets. Be honest you sorry sack of suds. ^^Let's make a check list of all of Maeve's abilities.Cage - Disables movement completely. Calm yourself, we all want to have fun and get along. Bastardo can stun her siphon, but I feel he isn't as well suited for pressuring her as Daemon or Nid.Sorry for the long post, just felt like adding my thoughts to the conversation, and ultimately yes she does have a pretty solid kit, but is not overpowered and is in fact pretty easy to force out of a fight. I think she’s the most busted character of them all.Bastardo is fine. It doesn't 1 hit anyone(i haven't tried it modded) it does ~60-70% damage to most dps and support, and 50% or less to tanks.I mean, pick two or three, but not all of them. Chasing is a guessing game, but can be done, as you can finish her before her siphon comes back off cd, and even if it does she will be so low that she will simply die before sustaining enough through lifesteal.Even if she knocks you out of stealth after cage, you're still healthy, and the cage is about to drop, allowing you to spin strike her in the face! Securing kills is especially important for the Irish grandmother, as it all ties to her Schadenfreude passive, which resets the cooldowns on all her specials when she scores a killing blow. Maeve (700 PV) est la doyenne de Bleeding Edge.
Bleeding Edge Makutu Character Poster. Maeve disappears in a puff of purple smoke, entering stealth and rendering her invulnerable and untargetable for the next 2 seconds (default). If she's with a well-coordinated team, Peek-A-Brew! Basically immediate animation with barely a fraction of a second to react (unlike Bastardo's Leap). If it's canceled successfully Toil and Trouble Weakness - Line of Sight. She has an ability that makes her unkillable AND invisible, and she has a lifesteal attack that straight up melts people. If anything, change the way she interacts with non-divers.
Parry costs no stamina to perform. I guess that’s ok though.Just to be clear and this goes without being said but of course I feel like it needs to be said for those dingbats who will always make these stupid arguments... “Those other characters aren’t OP and you can easily deal with them if you have your team with you.” No f@#%ing shit genius! This topic has been deleted. Because disrupting the ult means nothing.Passive - Full cooldown resets on a kill (Yup this is balanced because it's so hard to do on a class designed to kill things.
NoScript). Cage is her single-target crowd control, cutting off an enemy trying to escape or at least hold them in place while the rest of her team pounces on her victim. Nobody has their super rocking for EVERY single battle. If by "put the stick down and walk away" means changing a character to better suit the opposing team, then one might as well do that too.Yes there are those situations where maybe you (Maeve) HAVE your super ready to go and come across one of them tanks/broken characters in a 1v1 and you happen to get it off... THEN yea it’s possible to come out of that scenario alive. Stealth.
Auto tracking and no range limitation. Secure a kill, reset all cooldowns with Schadenfreude, and do it again: that's how Maeve gets the job done. Her cage only last for LITERALLY 2 seconds... cry me a river! She only has 700hp and lastly yes, she can vanish... but whoop de f@#%ing doo! Not like it drains your health completely in a couple seconds and fully heals herself.I concur. Other than that she’s perfect ya whiny bitches. Because of course a highly advanced super skill based character can easily be picked up by the average joe and give immediate value.This is exactly why Maeve needs her ''advanced'' status removed, or get put in a position where her actions have consequences, period.
Although don't be scared to shuriken in the initial engagement, combo cancelling with it is pretty crucial on Daemon imo. She is comically overpowered.Daemon Cloak. He’s countered hard by Nidhogger. If it does, then that I'd want to be looked at (though that begs the question of which other abilities can, such as Buttercup's Whip Lash or Nidhoggr's Ride the Lightning, not to mention if stopping the clipping can be done).I've not seen anyone use this enough, but being able to teleport and stun seems like a very good ability to bring to the table.Her “Siphon Life” ability is just an another ability. Make it so the cage only gets a partial refund or no refund on kill. Has a mod I called it since the beginning that Maeve was broken, from the first day she was shown off on Stream. Cage does not apply immediately - it has a split-second telegraph of a circle appearing beneath the target's feet before the cage actually comes down; with proper timing, an enemy can Evade the cage and escape capture. is great for springing an ambush on an unsuspecting target with its global range and its stun. Everyone acts like she’s OP and “broken” but just cuz you might find her “annoying” doesn’t mean she’s broken. An enemy must be visible to any allied source of vision in order to be a valid target for this super. Most of her arsenal of spells have hefty cooldowns, and if she is not triggering Schadenfreude, she is not fighting at her full potential. And the range isn’t that great. It's mostly speculation at this point anyway until we get to play some more.
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